Project Topic/Issue & Timeline for Serious Game

Idea A is an app that eliminates social isolation by encouraging CSU students to attend local events. Our app will be a platform where people can scan their location with a camera or check a calendar where deals and events will pop up and virtually aid students in discovering new places to visit and provide dates to events they can attend. By logging in with their CSU email, students will be able to gain points (creating a game) when checking into places and attending local events or by adding events to the calendar for other students to attend creating a shared calendar. Points can be used within the app to “buy” coupons to local businesses and restaurants.  

Idea B is a game that has a setup similar to Life or Candyland. It is a board game that highlights the dangers of texting and driving. Each player starts at square one with a different game piece. There’s a deck of cards and each card has a text message with a contact name. Each player must decide whether or not they would like to engage in the conversation (only 2 skips allowed per player). After deciding whether or not to pay attention to the message, the person must roll a dice. If a player rolls an even number, they can advance to the next space. If a player rolls an odd number, they must return to the first square. Play continues until someone reaches the final destination.

 

Timeline:

Choose idea by September 20

Start gathering materials: September 25

Alpha test: October 9-18

Conduct second test before beta test: October 30

Beta test: November 10-11

Sense of Place presentation: December 5

 

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