Game Rules

It Can Wait @ Chico State

4-6 players

Disclaimer: This game is meant to simulate the actual consequences that accompany texting while driving. Every step and situation should be taken seriously so that all players can completely understand the intended purpose.

Object of the game: To inform players about the risks of texting and driving.

How to play:

  1. Each player will roll the dice, the player that rolls the highest number will start. From there you will play clockwise.
  2. The first player rolls the dice, the number on the dice determines the number of spaces you will move.
  3. Throughout the game you will land on different colored spaces:

Green: You’re safe.

Yellow: Roll an even number and you’re safe. If you roll an odd number, move back three spaces.

Red: Roll a 3 or 6 and you’re safe. If you roll any other number, pick a card from the deck.

*The severity of the card selected will determine whether you move back 4, 5 or 6 spaces.

*When you pick an “It Can Wait” card from the deck, you can save the card for future use and avoid the consequences of moving back spaces when you land on a yellow or red space.

*If any of your actions result in a death, you move back 6 spaces and lose your next turn.

The game ends when a player reaches the finish line.

How to win: The player that reaches the finish line first is the winner.

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