Problem: Texting and Driving
Goal: To eliminate texting and driving while educating individuals about the dangers of texting and driving
Learning Outcomes:
1. Learn the legal consequences of texting and driving
Performance: The player will have a disclaimer before the game begins and before every turn that explains why texting and driving is unsafe and a potential hazard as well as the legal troubles it can get you into.
Condition: This will serve to set the basis and cause of our game. We want players to understand that we are combatting texting and driving. The disclaimer can be given in the simple form of a fact or even a scenario. We will put all the hazards and laws of texting and driving onto a flash card or incorporate them into a scenario and the flash card will then be put into a deck of other cards with different hazards/laws/scenarios on them.
Standard: The player’s success will be measured by the outcome of the game, if they survived in the end and if they reached their final destination.
2. Understanding the risk of texting and driving
Performance: The concept of rolling the dice in the game.
Condition: The player must roll a dice to bring in the concept of risk and to determine whether or not they will get into an accident. If a player rolls an even number, they can advance to the next space. If a player rolls an odd number, they must return to the first square as they have now been involved in an accident.
Standard: The player’s success will be measured by the outcome of the game, if they survived in the end and if they reached their final destination.
3. Understand the emotional effect of accidents on loved ones
Performance: After rolling the dice you will continue to learn how texting and driving is a matter of probability by choosing from the deck of cards listed “accidents.”
Condition: A deck of cards with realistic scenarios and accidents will be provided to the players. If you roll an odd number, you will choose a card from the deck which will present the accident you were involved in.
Standard: The player’s success will be measured by the outcome of the game, if they survived in the end and if they reached their final destination.
